The HK417, also known as M417 is a German battle rifle manufactured by Heckler & Koch. It is a gas-operated, selective fire rifle with a rotating bolt and is essentially an enlarged M416. Chambered for the 7.62x51mm NATO round, it is intended for use as a designated marksman rifle, and in other roles where the greater penetrative power and range of the 7.62mm round are required. It has been adopted for service by a number of armed forces, special forces, and police organizations.
84 + 21 rounds
147 + 21 rounds
1.85 seconds loaded
2.4 seconds empty
|First shot multiplier||Decrease per second|
Standing: 3 static; 4.5 moving
Crouching: 3 static; 4 moving
Prone: 2.5 static; 4 moving
Moving: 1.5 standing; 1 crouching/prone
Increase per bullet
Decrease per second
Source of statistics
 - retrieved August 31, 2012
— Battlelog description
The M417 is a weapon introduced in the Battlefield 3: Close Quarters expansion and is unlocked upon the completion of the Team Player assignment. It was first seen in the Close Quarters Donya Fortress Gameplay Trailer through the killfeed.
The M417 specializes for medium to close range engagements, killing in 2-3 shots at mid-range. At longer ranges the rifle can be used for suppression or counter sniping to some effect, but its slightly lower accuracy and bullet velocity compared to other sniper rifles makes it suited for close quarters engagements. Although not very reliable, the M417 can be use to hipfire at extreme close range while in a pinch or the player simply does not have time to pull out sidearm; if playing on smaller maps, the player can add Laser Sight to increase hipfire accuracy.
- For attachments pictures, see M417/Attachments.
The M417 in the kill feed.
A USMC Recon Marine holding an M417 from the Donya Fortress trailer. Also note the DICE employee exclusive suppressed .44 magnum is used.
M417 First Person View
M417 Iron Sight
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- Unlike the M416 and M27 IAR, it uses same foldable ironsights as the P90, MK11 Mod 0, DAO-12, and M40A5.
- In the Gun Master gamemode from the Close Quarters DLC, the M417 is equipped with a Flash Suppressor, an attachment that can be equipped to the weapon in multiplayer only by DICE developers.
- If equipped while running, the M417 will be held with just a hand on the pistol grip. The other hand isn't seen on the handle or on the Foregrip. A similar thing occurs with the SG553.
- It has a slightly different stock than that of the M27 IAR and M416; it uses the current-gen HK stock.
- Like the M27 IAR, M416, and Mk11 Mod 0 it has an incorrectly solid charging handle.
- In the Battlefield 3 Aftermath expansion, the XBOW appears to be a crossbow made out of a non working M417 with parts that can be found around damaged cars in the maps.
- It shares the same reload animations as the M16, MK 11 Mod 0, M416, and M27 IAR
- All of the DLC sniper rifles do not have scopes attached on their respective proficiency dogtag, the M417 amongst them.
- The magazine model in-game appears to be steel, like the G3 magazines. In reality, the magazine would be made of translucent polymer, like the G36's.
- In the early version of the July 8 Patch Notes for Battlefield 4, there was a typo that had sent some rumors that the M417 might be returning to Battlefield 4, but a couple of days later, the forum post was edited stating that is was only a typo and the M417 does not exist in Battlefield 4.
Assignments are a feature in Battlefield 3 that reward players with additional content upon completion and were first introduced in the Back to Karkand expansion. The release of downloadable content has resulted in a total of 40 assignments (10 Back to Karkand, Close Quarters and Aftermath, 5 Armored Kill and End Game.)
Back to Karkand
Close Quarters introduced ten new assignments and were revealed through the June Maintenance of Battlelog.
Armored Kill introduced five new assignments which were revealed on September 3, 2012. Since the pack contains no new weapons, the assignments unlock vehicle specializations and, unlike most assignments in other expansions, can only be completed on the respective maps.
Aftermath introduced ten new assignments that were revealed on November 20, 2012 through maintenance on Battlelog. These pertain to the expansion's new weapon, the XBOW, and dog-tags.